Game Mechanics and Arc Selection
Orbit Sum uses two independent pointers that draw values from 0 to 6 uniformly. These values are added and taken modulo 7 to produce a result between 0 and 6. Players select an arc of 1, 2, or 3 positions starting at zero. If the result falls within the chosen arc, the player receives a gross return of 6.72x, 3.36x, or 2.24x respectively. Any result outside the selected arc yields zero.
Probability and Expected Return
The result is uniformly distributed across the seven possible outcomes. Choosing an arc of one position gives a 1 in 7 chance of winning, triggering a 6.72x gross payout. An arc of two positions offers a 2 in 7 chance for 3.36x, while an arc of three positions provides a 3 in 7 chance for 2.24x. The expected return to player is consistently 96 percent across all modes. Simulation data confirms this with results hovering near 96 percent over one million rounds.
Wallet Rules and Settlement
Stakes are set at 10, 25, 50, or 100 virtual coins, with 25 as the default. The stake is deducted once at the start of the round and persisted before animation. Gross returns include the original stake. Fractional values are stored in hundredths and added to any saved fractional carry. Whole coins are credited by taking the floor, while the remainder stays in the fractional carry. A manual refill is available only when the balance drops below 10 coins during idle time, setting the balance to 1000 coins. Reloading the page discards any unfinished round without refund or resumption.
Frequently asked questions
Does reloading the page refund an unfinished round?
No. Reloading discards the unfinished round. The stake remains deducted, and there is no refund or option to resume the settlement.
How is the payout calculated and credited?
The payout is computed in hundredths. The system adds the saved fractional carry, credits the floor of the whole coins, and keeps the remainder between 0 and 99 coins.